Races & Cultures - Scavengers

”’Scavenger’ is a generic term used for any type not covered by the other races. They are humanoids with the characteristics of a mundane (rat, badger, skunk, dog, etc.) animal. Players are free to use their imagination in creating a scavenger as long as makeup is worn and it is obvious that the player is not playing a monster or another player race. (For example, you cannot be a ‘cat’ scavenger because there would be no way out-of-game to differentiate you from a Sarr.)”

”Scavengers should role-play their particular animal’s characteristics to whatever extent they see fit, but animalistic traits should be at least evident in some way.”

”While some scavengers are closer to their animal half and do not understand the concept of possessions or the niceties of civilization as do the other races, others are truly civilized cultures with long histories. There is no commonality between different types of scavengers other than the fact that they appear to be humanoid animals. Some scavengers are very hardy survivors on the fringe of civilization and others are noble beings descended from generations of city dwellers.”

”There are a few traits that these animalistic humanoids share just from being animal-like. All scavengers can buy the skill Resist Poison. They also have superior senses of smell, and can use Scenting Abilities that allow them to detect an alchemical substance or disease on an item if they spend one minute inspecting the item. (This racial skill does not allow them to tell what kind of alchemical substance or disease is present.)”

”In addition the animal part of them makes it harder for them to learn to read as other humanoids and thus they must pay double cost for all *Scholarly Skills, however this does not necessarily make them less intelligent than any other race, just less able to read.”

*Scholarly Skills refers to the individual skills "Read and Write" and "Read Magic."

Some types of scavenger races are restricted while others may have been developed into a separate race at some local chapters. If your scavenger concept does not fit the “standard”, please contact the chapter’s plot team at which you are planning to play to see if modifications are necessary.

Italicized content quoted from the NERO 8th Edition and Formal Magic System Errata.

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